The Imperial Guard (officially titled the Astra Militarum as of 6th Edition, ‘cause fuck your original name if GW can't trademark it), also known as THE WALL OF GUNS, are the foot soldiers of the Imperium in Warhammer 40,000. They exist only to die gloriously in the Emprah's name. Imperial Guard Message Board (IGMB) Astra Militarum. Beginners Board. Manticore Rocket Launcher, anyone like them?
Rn rn According to both filler and codexes, squads of Imperial Safeguard have entry to flamethrowers, grenade launchers, rocket launchers, and actually historic and powerful plasma weapons. Therefore why the hovering feth perform they not use gentle machine guns or HBar lasguns for team fire support? You cannot tell me the Munitorum is usually that dumb that 38,000 decades into the potential future no one's thought of this.
Its not really rocket research. (Yeah yeah I know, 'gameplay', but I would possess traded half the stuff in the brand-new IG dex simply to become capable to give my systems squad automated weapons of some kind.)rn rn rnrn rn rn rn rn. Rn rn In brief: because nobody else in 40k does.rnrnWait! There are yet more factors.rnrnAmmunition, more specificially the amount of it and the problems of providing it to the troops on front side range. A hundred lasguns require about three-five hundred multi-purpose rechargable power cells.rnrnAttritional ethic, more particularly that these 'practical' factors would imply commanders provided a damn about their males on a even more individual/squad time frame. Remember that the most expendable resource of the Imperial guard is usually the guardsman, offering him a better gun is definitely expensive.rnrnUtility, why get extra period to teach guys how to make use of, remove and field-maintain a tool you put on't have got to when there is usually war everywhere bearing straight down on you?rn rn rnrn rn rn rn rn.
Rn rn So you possess the time to train them in the make use of of the historic and complex plasma weapon, and yet there's no period to educate them how to matinence and flame an LMG?rnrnThe logistics and training don'capital t have got to be an issue. Look at the RPK for illustration.rnrnSame mechanism and ammuntion kind as the AK service gun, and mainly interchangable parts. Is definitely it too hard to visualize offering a lasgun a larger power mobile and a somewhat more sturdy (if thats achievable) mechanism and clip or barrel? Also the Red Army, inafmous for its disregard for individual life, issued LMGs to its troops.rnrnrnrnAnd after that there's models like the Catachans and Cadians, who are rather professional and typical sense oriented in their method to combat. Or the Elysian or Harakoni. These regiments take satisfaction in the capability of their troopers, and they're not really composed of foolish agri-world coscripts. Lighting infantry regiments especially, like the Catachans, would most likely value cellular firepower.
Lugging around beavy bolters and lascannons in the bush is plainly just ridiculous (despite the rather nonsensical Catachan weighty weapons package artwork).rn rn rnrn rn rn rn rn. Rn rn I think what we are talking here will be the heavy stubber.nnOtherwise you are looking for something between an autogun and that. Which in fairness doesnt really leave you with much scope.
I state that because if you wish a device gun most probably you desire something chucking out huge rates of fire. The problem with that is usually what perform you evaluate it to?
Autocannon chucks out two, heavy bolter is three. What perform you get with a lighting equivelent of those?nnAlternatively you could argue that there should become a smaller sized edition of the multilaser. But I just think you are much better off modeling it if you would like the look and experience of a particular weapon and making use of at a matters as.nnOh and lugging around any heavy gear in the jungle will be ill-advised.
Best weapon would end up being the large flamer for that. Specifically in a deathworld bush.nnHaving mentioned that vickers device guns had been utilized in Burma during WW2 and they had been quite troublesome. The factor is if you arranged up a foundation they could copy through most foliage and cover an region with a aerosol of bullets were single chance weaponry could not in like a short space of period.nnThe nearly all useless tool would be possibly a lascannon or a rocket launcher because you need range for both of those and in dense jungle you could end up in a instead nasty friendly fire occurrence with a rocket launcher. You are much better off with a grenade launcher.rn rn rnrn rn rn rn rn. Rn rn Simply because GW don't design it/Dark Library authors wear't create it, doesn't suggest you can't do it yourself.
You aren't limited by GW saying something in the 'fluff' or models. This is certainly a world of numerous a huge number (or is certainly umptillions?
I can in no way remember. Brief tale: there's a lot of planets and they're all different). And that's i9000 simply the Imperium and each of them will possess a IG regiment chilling someplace. If you would like your IG to conform to modern day combat principles (in which many professional armies of the globe will possess different weapons specializations in their squads i.elizabeth. Support Gunner, Designated Marksman) after that perform it.nnAs for an reply to the question without considering outside of the package, because the Heavy method appears to end up being working?nnThough it is certainly a good question. I myself can't actually function out why Imperial Guard squads wear't possess grenadiers with underslung particular weaponry.
If we can create an underslung grenade launcher in 1969 after that I'm quite certain in the 41stestosterone levels millennium somebody can work that little problem out there. That's why each of my Cadians provides some type of SOPMOD-like weapon connection (I've obtained five Cadians at the minute, but it's what I desired and I like how they flipped out).rn rn rnrn rn rn rn rn. Though it is certainly a great question. I myself can't actually work out why Imperial Guard squads put on't possess grenadiers with underslung specific weaponry. If we can make an underslung grenade launcher in 1969 then I'm pretty certain in the 41scapital t millennium somebody can function that little problem out.rn rn rnrnnWhy have got an underslung single-shot grenade launcher when you can simply choose up a vox and contact in a team of walking tanks with burst-fire grenade launchers?rnrnOnto some other factors, who says modern combat tactics would function in the 41stestosterone levels millenium? Many modern techniques are essentially suppress opponents who are usually in cover up, and contact in an airstrike to consider them out.
Against maniacal Orks who certainly gained't wait for that airstrike to appear and cost at you, lithe Eldar who are usually by no means where you think they are usually, and Daemons who simply pop up in amongst your men, would it work so nicely? Maybe the reason the IG battle how they combat is certainly because it'beds tried and tested and although large numbers pass away, it works, and humanity life for another day.rn rn rnrn rn rn rn rn. Why possess an underslung single-shot grenade launcher when you can just choose up a vox and call in a team of walking tanks with burst-fire grenade launchers?rn rn rnrnnWhy perform contemporary armies nevertheless make use of under-barrel grenade launchers also though they can contact in air flow/arty? You can't continually rely on that assistance being obtainable, and actually when it is definitely available, it's not really heading to show up the second you contact for it. Anything that improves the natural firepower of the little infantry device is desired for this reason.
When an enemy AFV comes around the corner and cranks its turret around in your direction, you need to become capable to place a Pile grenade on it NOW, not possess create a radio contact and after that wait around for these strolling tanks (you indicate Sentinels?) to show up. If they are even available at all. Same deal when you begin taking open fire from foe infantry in some building or repair of cover; you want to become able to put a frag circular on them instantly, not possess to wait around for called-in assistance to turn up, if it'h even available.nnn. Onto various other points, who says modern combat strategies would work in the 41stestosterone levels millenium? Many modern techniques are basically suppress opponents who are usually in cover up, and call in an airstrike to consider them out.rn rn rnrnnUmmmm no. This can be not correct. The simple basic principle of infantry combat trained in the US Army can be the 'Four Y's', which stands for 'Look for, Fix, Flank, End'.
Not 'Discover, Fix, contact in surroundings assistance'. Additional modern armies practice essentially the same tactics.
Atmosphere support can be wonderful when you have accessibility to it, and when it can end up being used (which it usually can't become), but it is definitely NOT the foundation of 'most modern methods'. Contemporary infantry tactics are structured on fireplace and control by small infantry units. Close combat, as it'beds known as (in a real-world military services framework, 'near fight' denotes direct open fire engagement, not melee like in 40K).rn rn rnrn rn rn rn rn. Rn rn Ummmm no.
This is certainly not correct. The basic basic principle of infantry combat trained in the Us all Army is the 'Four N's', which appears for 'See, Fix, Flank, End'. Not really 'Discover, Fix, call in atmosphere support'.rn rn rnrnnPerhaps that's the idea, but aren't even more hostiles wiped out by Artillery, Tank support and Airstrikes than little arms fireplace? On the great size, infantry firefights put on't impact all that much. Probably I'meters just looking from a different position, but the standard Imperial Guardsman isn't really doing much, giving him better equipment just indicates you have got a much smaller quantity of partially better military.rn rn rnrn rn rn rn rn. Zero, you are usually right. But for every underslung grenade launcher 'nades you make for the Imperial Safeguard, that's one much less Bolter mounting bolts you create for the Astartes.
After all, there's plenty more IG where they arrived from in any case.rnrnrnrnPerhaps that's the idea, but aren't even more hostiles killed by Artillery, Tank assistance and Airstrikes than little arms fireplace? On the fantastic level, infantry firefights wear't influence all that very much. Probably I'meters just looking from a different position, but the standard Imperial Guardsman isn'testosterone levels really doing much, providing him better equipment simply means you possess a very much smaller number of marginally better soldiers.rn rn rnrnn Provided every Guardsman currently has grenades, I doubt this. Grenades are simple to create, bolters and bolter ammo are intended to become hard to create, due to the miniaturisation needed.
Therefore why weighty bolters are more common than bolters.rnrnOn your second point, it is dependent. If you just want to eliminate the foe in an area, without looking after about harm to the encircling region, civilians etc, etc, of training course air hits or artillery are the tool of choice.rnrnIf you need to take a building, recovery the hostages, place an artillery observer on best of that hill, then you need infantry.
Nothing at all beats boot styles on the floor. If Guardsmen wear't do much, after that you wear't have got an Imperium, as that's i9000 all you've obtained in nearly all place. Safeguards Infantry, not Titans, Navy blue, and tank regiments.rn rn rnrn rn rn rn rn.
Regarding to both filler and codexes, squads of Imperial Guard have accessibility to flamethrowers, grenade launchers, rocket launchers, and also ancient and effective plasma weapons. So why the hurtling feth do they not really use light machine weapons or HBar lasguns for squad fire assistance? You cannot tell me the Munitorum is usually that foolish that 38,000 years into the potential future nobody's believed of this. Its not really rocket research. (Yeah yeah I know, 'gameplay', but I would possess exchanged half the stuff in the brand-new IG dex just to become capable to give my units squad automated weapons of some type.)rn rn rnrnnSiege regiments, like in the DKoK Forgeworld checklist and Barran Siegemasters in World famous have them.rnrnMany regiments perform possess them, GW just hasn't needed to place them in a codex for some reason. They can be found, they are widely used, they simply have under no circumstances been put in a standard codex.rn rn rnrn rn rn rn rn.